<ol>
	<li>
	<p><strong>Introduction of WebGPU in Chrome</strong></p>

	<ul>
		<li>
		<p>Google has rolled out native <strong>WebGPU support</strong> in Chrome across all major platforms (Windows, macOS, and ChromeOS).</p>
		</li>
		<li>
		<p>This enables direct access to the user&rsquo;s GPU from the browser, facilitating significantly improved graphics and compute performance.</p>
		</li>
	</ul>
	</li>
	<li>
	<p><strong>Why WebGPU Matters</strong></p>

	<ul>
		<li>
		<p>WebGPU is the next-gen graphics API for the web, succeeding WebGL and WebGL2.</p>
		</li>
		<li>
		<p>It offers better performance, modern GPU capabilities, and more efficient memory and thread management.</p>
		</li>
	</ul>
	</li>
	<li>
	<p><strong>Key Benefits for Developers</strong></p>

	<ul>
		<li>
		<p>Developers can build <strong>real-time 3D games</strong>, <strong>physics simulations</strong>, and <strong>AI-powered visualizations</strong> that run directly in the browser.</p>
		</li>
		<li>
		<p>Reduced CPU overhead and improved parallelism for computational tasks.</p>
		</li>
		<li>
		<p>Supports machine learning models directly in the browser without relying on cloud compute.</p>
		</li>
	</ul>
	</li>
	<li>
	<p><strong>Cross-Platform Availability</strong></p>

	<ul>
		<li>
		<p>Currently available on:</p>

		<ul>
			<li>
			<p>Chrome 121+ (Stable channel)</p>
			</li>
			<li>
			<p>Windows (Direct3D 12), macOS (Metal), and ChromeOS (Vulkan)</p>
			</li>
		</ul>
		</li>
		<li>
		<p>Planned future support for Linux and Android.</p>
		</li>
	</ul>
	</li>
	<li>
	<p><strong>Security Considerations</strong></p>

	<ul>
		<li>
		<p>WebGPU uses a permission model to prevent unauthorized access to GPU hardware.</p>
		</li>
		<li>
		<p>Google emphasizes sandboxing and safety to protect end-user systems from abuse.</p>
		</li>
	</ul>
	</li>
	<li>
	<p><strong>Impact on Web-Based Applications</strong></p>

	<ul>
		<li>
		<p>Will revolutionize <strong>browser-based game engines</strong>, <strong>3D modeling tools</strong>, and <strong>ML apps</strong>.</p>
		</li>
		<li>
		<p>Web developers can now tap into near-native performance for complex applications.</p>
		</li>
	</ul>
	</li>
	<li>
	<p><strong>Example Use Cases</strong></p>

	<ul>
		<li>
		<p>Games: Next-gen 3D games with enhanced rendering fidelity.</p>
		</li>
		<li>
		<p>AI: Run on-device ML tasks like face recognition, object tracking.</p>
		</li>
		<li>
		<p>Tools: CAD and design tools with smooth interaction and real-time rendering.</p>
		</li>
	</ul>
	</li>
	<li>
	<p><strong>Community and Ecosystem Response</strong></p>

	<ul>
		<li>
		<p>Developers and open-source projects are already integrating WebGPU into tools like Babylon.js, TensorFlow.js, and Unity WebGL.</p>
		</li>
	</ul>
	</li>
	<li>
	<p><strong>How to Enable WebGPU (if not yet available)</strong></p>

	<ul>
		<li>
		<p>Visit chrome://flags</p>
		</li>
		<li>
		<p>Search for <strong>WebGPU</strong></p>
		</li>
		<li>
		<p>Enable it and restart the browser.</p>
		</li>
	</ul>
	</li>
	<li>
	<p><strong>What&rsquo;s Next?</strong></p>

	<ul>
		<li>
		<p>Ongoing improvements in developer tooling and support.</p>
		</li>
		<li>
		<p>Wider adoption expected across Firefox and Safari in the coming year.</p>
		</li>
		<li>
		<p>Google encourages feedback and experimentation through Chrome DevTools.</p>
		</li>
	</ul>
	</li>
</ol>